Evaluation
My target audience were people between the ages of 16-18
years old. They play video games, read books for English literature. I used the
main character such as Scrooge to be in play in the game. The story of how he
wants to change himself in order to change his future will give the player a
purpose/reason on why they are playing.
By adding rewards in the game, it will give the player some motivation
to continue to achieve the best score.
The colour I chose to appeal to my audience were known colours
of subjects and moods to symbolize the theme such as Christmas were the colours
red and green and the mood I determined on the way scrooge was hence the silhouette
art style as it shows nothingness.
Since the style is a silhouette based, the greyscale would
have come into play showing the mood of the environment. Film noir and German
expressionism allows the audience to see the theme of the game. Since the book
was based in the Victoria era I wanted create a black and white visual of the
game. With hints of colour from my research won’t make the game look so bland
and dull as I don’t want bore my audience by just the colour black and grey.
My knowledge of construct 2 has grown more, now that I have
more knowledge and ways in which I can use certain buttons to do certain
things. My art skills have improved by the sketches I did to upload and Photoshop
more effectively. Throughout this
project I have done extensive research in order to perfect my animation walk
cycle, learn basic and alternative ways to build a game as well as implementing
objects in game.
If there was something I’d do differently in this project
would be the game elements and the art style.

