Thursday, 25 February 2016

Evaluation - Personal Development

Evaluation – Personal Development

I learnt the basic elements and foundations of building a game in construct which helped improve my skillsets as a whole involving my drawing skills, photoshoping concept and generating art concepts that will be used to the foundation of the game.  I have learnt how the demographic can change the course of a game.
I believe the importance of this work is to expand my knowledge to help build a game if I was aiming it to as specific target audience and what certain element are allowed and what is restricted. It also helps understand what is needed to build a simple game using a game engine like Construct 2.
I put most of my effort in the animation and art work. Overall I do believe I put my best effort despise the time. I made quite a few mistakes while animating my character sprite but in the end I solved it by setting each frame separately and looking up walk cycle. If I was to try something different I would either change the art style or ask different questions in my questionnaire. I would also do more experiment with material such as paint.
The basic tutorials which I received my lectures on what is needed on each step was really helpful and effective as it opened my mind of what assets are required and art work. The group critique opened possibilities of how my game can be enhanced in various ways.
I never used pastels before as I was experimenting in creating silhouette buildings. I’ve never used to blog work however it has allowed me to keep track of things I’ve completed as well using a Gantter chart to make estimation of how many days it take to complete certain tasks as well as making time to time changes.
I could continue using E-blog as it helped to keep my work safe and it looks good to showcase to future employers. It keeps everything in order and looks professional depending on the layout, of course.

One main problem was implementing all my assets in construct 2 as I wasn’t familiar what certain buttons do which I never came across, so I took advice from my lectures and started watching some online tutorial. Another problem was animating my character as it was odd what playing the frames, for this I simply had some help from one of my lecturer and well as looking up walk cycle specifically for silhouettes.

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